Soul Strip Wiki

Achievements

All achievements →
Absolute Devotion — game art
Achievements

Absolute Devotion

Reach level 5 with every card

Veteran — game art
Achievements

Veteran

Win a run on Ascension 10

Elite Challenger — game art
Achievements

Elite Challenger

Win a run on Ascension 15

Ascension Master — game art
Achievements

Ascension Master

Win a run on Ascension 20

Seasoned Climber — game art
Achievements

Seasoned Climber

Win a run on Ascension 5

First Ascent — game art
Achievements

First Ascent

Win a run on Ascension 1

Aegis — game art
Achievements

Aegis

Reach 20+ Barrier

Inferno — game art
Achievements

Inferno

Stack 30+ Burn on an enemy

Fully Upgraded — game art
Achievements

Fully Upgraded

Purchase all meta upgrades

Treasure Hunter — game art
Achievements

Treasure Hunter

Collect 5 relics in a single run

Act I Clear — game art
Achievements

Act I Clear

Complete Act 1

Act II Clear — game art
Achievements

Act II Clear

Complete Act 2

Act III Clear — game art
Achievements

Act III Clear

Complete Act 3

Big Hit — game art
Achievements

Big Hit

Deal 100+ damage in a single hit

Flawless Victory — game art
Achievements

Flawless Victory

Win a run without losing HP in the final boss fight

Dust to Dust — game art
Achievements

Dust to Dust

Exhaust 50 cards

First Blood — game art
Achievements

First Blood

Win your first run

Absolute Zero — game art
Achievements

Absolute Zero

Freeze a boss

Alchemist — game art
Achievements

Alchemist

Fuse 5 different cards

First Fusion — game art
Achievements

First Fusion

Fuse a card for the first time

Harem Army — game art
Achievements

Harem Army

Reach level 5 with 5 different cards

Max Affinity — game art
Achievements

Max Affinity

Reach level 5 with any card

Untouchable — game art
Achievements

Untouchable

Win a battle without losing any HP

Hoarder — game art
Achievements

Hoarder

Open 50 packs

Pack Rat — game art
Achievements

Pack Rat

Open 20 packs

Overkill — game art
Achievements

Overkill

Deal 50+ excess damage on a killing blow

Combo! — game art
Achievements

Combo!

Play 10 or more cards in a single turn

Obsession — game art
Achievements

Obsession

Play 100 runs

Dedicated — game art
Achievements

Dedicated

Play 50 runs

Empowered — game art
Achievements

Empowered

Play 30 Power cards

Elemental Harmony — game art
Achievements

Elemental Harmony

Trigger an element synergy

Toxic Queen — game art
Achievements

Toxic Queen

Stack 30+ Poison on an enemy

Achievements

Boss Slayer

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Achievements

Pentagram

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Achievements

Chromatic

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Achievements

Library

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Achievements

Curse Breaker

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Achievements

Fresh Start

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Achievements

Rich Soul

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Achievements

Heart of Flame

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Achievements

Divine Light

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Achievements

Frozen Throne

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Achievements

Embrace Darkness

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Achievements

Void Walker

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Achievements

Restless

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Achievements

Minimalist

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Achievements

Trinity

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Achievements

Letting Go

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Achievements

True Love

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Berserker — game art
Achievements

Berserker

Reach 10+ Strength

By a Thread — game art
Achievements

By a Thread

Win a battle with exactly 1 HP remaining

Synergy Master — game art
Achievements

Synergy Master

Trigger 50 element synergies

Collector — game art
Achievements

Collector

Unlock 10 cards

Connoisseur — game art
Achievements

Connoisseur

Unlock 30 cards

Complete Collection — game art
Achievements

Complete Collection

Unlock all cards

Legend — game art
Achievements

Legend

Win 20 runs

Blitzkrieg — game art
Achievements

Blitzkrieg

Win a battle in 3 turns or less

Veteran — game art
Achievements

Veteran

Win 5 runs

True Mastery — game art
Achievements

True Mastery

Win a run without any meta upgrades

Ascender's Bane — game art
Cards

Ascender's Bane

Ascender's Bane is an unplayable status card that cannot be removed. It permanently clogs your hand, making deck thinning and draw power essential.

Aurora Priestess — game art
Cards

Aurora Priestess

Aurora Priestess is a Rare Holy card costing 2 Energy. She grants Block, healing, and Regeneration in one card, anchoring sustain-focused Holy builds.

Blazing Sacrifice — game art
Cards

Blazing Sacrifice

Blazing Sacrifice is a Common Fire card that deals 8 damage and applies 3 Burn. It Exhausts on use, fueling Exhaust synergies while stacking Burn.

Blood Pact — game art
Cards

Blood Pact

Blood Pact is a Rare Shadow Cursed card. It deals 8 damage and applies 1 Mark at the cost of 3 HP, rewarding aggressive risk-taking with Mark scaling.

Burn — game art
Cards

Burn

Burn is an unplayable status card that deals 2 damage at end of turn, then Exhausts. Enemies inflict it to chip away your HP without direct counterplay.

Cataclysm — game art
Cards

Cataclysm

Cataclysm is an Epic Fire card that deals 7 damage X times and applies 3 Burn. It spends all Energy for massive burst, then Exhausts after use.

Celestial Avatar — game art
Cards

Celestial Avatar

Celestial Avatar is a Legendary Holy card that deals 10 damage, gains 10 Block, and grants 8 Barrier. A premium all-in-one powerhouse for 3 Energy.

Chaos Bolt — game art
Cards

Chaos Bolt

Chaos Bolt is a Rare Void Cursed card. It deals 7x2 damage and applies 1 Hex, but inflicts 1 Vulnerable on you as a trade-off for its high output.

Dark Embrace — game art
Cards

Dark Embrace

Dark Embrace is a Rare Shadow card costing 2 Energy. It deals 6 damage, applies 3 Poison, and heals 4 HP, blending offense with life-steal utility.

Dark Harvest — game art
Cards

Dark Harvest

Dark Harvest is an Epic Shadow Power card. Whenever a card is Exhausted, it applies 4 Poison to the enemy, turning every Exhaust into passive damage.

Dark Ritual — game art
Cards

Dark Ritual

Dark Ritual is an Epic Shadow Cursed card. It draws 3 cards and gains 1 Energy but applies 2 Poison to you and costs 4 HP, fueling explosive turns.

Dark Trade — game art
Cards

Dark Trade

Dark Trade is a Common Shadow card costing 0 Energy. Discard 1 card, draw 2, and apply 1 Poison to yourself. A free cycling tool despite the self-Poison.

Daze — game art
Cards

Daze

Daze is an unplayable Ethereal status card that wastes a hand slot. It vanishes at end of turn, cluttering your hand for one round without any benefit.

Divine Archangel — game art
Cards

Divine Archangel

Divine Archangel is a Legendary Holy card costing 3 Energy. She deals 8 damage, gains 8 Block, heals 6, and grants 4 Barrier for full-spectrum power.

Divine Grace — game art
Cards

Divine Grace

Divine Grace is an Epic Holy Power card. At each turn's end it heals 3 HP and grants 2 Barrier, providing persistent sustain throughout the entire fight.

Divine Light — game art
Cards

Divine Light

Divine Light is a Rare Holy card costing 2 Energy. It heals 6, grants 4 Barrier, and gives 1 Regeneration, layering multiple defensive effects at once.

Divine Vision — game art
Cards

Divine Vision

Divine Vision is a Common Holy card costing 0 Energy. It grants 3 Barrier and 1 Energy, serving as a free cantrip that boosts both defense and tempo.

Ember Guardian — game art
Cards

Ember Guardian

Ember Guardian is a Common Fire Innate card. It deals 6 damage and gains 6 Block for 1 Energy, guaranteeing a solid balanced opener every combat start.

Ember Spirit — game art
Cards

Ember Spirit

Ember Spirit is a Common Fire card. It deals 5 damage, applies 1 Burn, and draws 1 card for 1 Energy. A versatile cantrip that cycles while doing damage.

Feel No Pain — game art
Cards

Feel No Pain

Feel No Pain is a Rare Shadow Power card. Whenever a card is Exhausted, gain 3 Block. It transforms every Exhaust trigger into reliable defensive value.

Final Stand — game art
Cards

Final Stand

Final Stand is a Rare Holy card that grants a massive 22 Block for 2 Energy. It Exhausts on use, making it a powerful single-use emergency defense play.

Fire Maiden — game art
Cards

Fire Maiden

Fire Maiden is a Common Fire card costing 1 Energy. She deals 5 damage and applies 2 Burn, serving as a reliable Burn stacker for Fire-focused decks.

Flame Aura — game art
Cards

Flame Aura

Flame Aura is a Rare Fire Power card. At each turn's end it applies 3 Burn to the enemy, providing persistent fire damage scaling throughout the battle.

Flame Slash — game art
Cards

Flame Slash

Flame Slash is a Common Fire card costing 1 Energy. It deals 8 damage and applies 1 Burn, serving as a staple damage dealer for any Fire-based deck.

Fleeting Strike — game art
Cards

Fleeting Strike

Fleeting Strike is a Common Shadow Ethereal card. It deals 6 damage for 0 Energy, offering free burst damage that vanishes if not played immediately.

Foresight — game art
Cards

Foresight

Foresight is a Common Void card costing 1 Energy. It draws 1 card and grants 1 Energy, effectively cycling itself for free while digging deeper into deck.

Frost Archer — game art
Cards

Frost Archer

Frost Archer is a Common Ice card costing 1 Energy. She deals 6 damage and applies 2 Chill, combining direct offense with enemy slow for Ice strategies.

Frost Barrier — game art
Cards

Frost Barrier

Frost Barrier is a Common Ice card costing 1 Energy. It grants 6 Block and applies 1 Chill to the enemy, blending solid defense with crowd-control utility.

Frost Empress — game art
Cards

Frost Empress

Frost Empress is a Legendary Ice card costing 3 Energy. She applies Fortify, Frozen, Chill, and Thorns in one devastating play that locks down any enemy.

Frozen Heart — game art
Cards

Frozen Heart

Frozen Heart is a Common Ice Retain card. It deals 5 damage and gains 5 Block for 1 Energy. Retain lets you hold it for the perfect defensive moment.

Glacier Queen — game art
Cards

Glacier Queen

Glacier Queen is an Epic Ice card costing 2 Energy. She gains 10 Block, applies 3 Chill, and applies 1 Weakness for powerful defensive crowd-control value.

Holy Knight — game art
Cards

Holy Knight

Holy Knight is a Common Holy card costing 1 Energy. She deals 4 damage and gains 4 Block, providing a balanced but modest attack-and-defend baseline play.

Holy Shield — game art
Cards

Holy Shield

Holy Shield is a Common Holy card costing 1 Energy. It grants 5 Block and 2 Barrier, combining immediate defense with permanent damage absorption layers.

Ice Armor — game art
Cards

Ice Armor

Ice Armor is a Rare Ice Power card. At each turn's start it grants 5 Block and 2 Thorns, building a passive defensive engine that punishes attackers.

Ice Fortress — game art
Cards

Ice Fortress

Ice Fortress is a Rare Ice card that gains 7 Block X times and applies 2 Chill. It spends all Energy for massive defense, then Exhausts after use.

Ice Priestess — game art
Cards

Ice Priestess

Ice Priestess is a Common Ice card costing 1 Energy. She grants 5 Block and 2 Thorns, combining defense with passive retaliation damage against attackers.

Inferno Goddess — game art
Cards

Inferno Goddess

Inferno Goddess is a Legendary Fire card costing 3 Energy. She deals 12 damage, applies 6 Burn, and grants 3 Rage for devastating offensive scaling power.

Inferno Witch — game art
Cards

Inferno Witch

Inferno Witch is a Rare Fire card costing 2 Energy. She deals 8 damage, applies 3 Burn, and inflicts 1 Vulnerable to amplify all follow-up damage.

Parasite — game art
Cards

Parasite

Parasite is a permanent unplayable status card that cannot be removed or Exhausted. It sits in your deck forever, reducing draw quality each shuffle cycle.

Patience — game art
Cards

Patience

Patience is a Common Holy Retain card. It grants 4 Block for 0 Energy and stays in hand until needed, offering free defense you can save for key turns.

Phoenix Dancer — game art
Cards

Phoenix Dancer

Phoenix Dancer is an Epic Fire card costing 2 Energy. She deals 10 damage, gains 2 Regeneration, and grants 3 Rage, blending offense with self-sustain.

Purifying Flame — game art
Cards

Purifying Flame

Purifying Flame is a Common Fire Exhaust card costing 0 Energy. It grants 1 Energy and applies 2 Burn, serving as a free accelerant for Fire combos.

Sacrificial Pyre — game art
Cards

Sacrificial Pyre

Sacrificial Pyre is a Rare Fire card costing 1 Energy. Discard 1 card to deal 10 damage and apply 3 Burn. A high-output trade for hand-size reduction.

Shadow Assassin — game art
Cards

Shadow Assassin

Shadow Assassin is an Epic Shadow card costing 2 Energy. She deals 4x3 damage and applies 1 Mark, excelling against Vulnerable and Marked enemies alike.

Shadow Cloak — game art
Cards

Shadow Cloak

Shadow Cloak is a Rare Shadow Power card. Whenever you play a card, apply 1 Poison to the enemy. It turns every card play into passive Poison stacking.

Shadow Dagger — game art
Cards

Shadow Dagger

Shadow Dagger is a Common Shadow card costing 1 Energy. It deals 5 damage and applies 2 Poison, providing steady Poison buildup for Shadow-focused decks.

Shadow Execution — game art
Cards

Shadow Execution

Shadow Execution is an Epic Shadow card costing 2 Energy. It deals 5x3 damage and applies 4 Poison, then Exhausts. A potent burst-and-Poison finisher.

Shadow Peek — game art
Cards

Shadow Peek

Shadow Peek is a Common Shadow card costing 1 Energy. It gains 6 Block and applies 2 Poison to the enemy, combining defense with gradual Poison damage.

Shadow Queen — game art
Cards

Shadow Queen

Shadow Queen is a Legendary Shadow card costing 3 Energy. She deals 8x2 damage, applies 2 Mark, and stacks 6 Poison, then Exhausts for maximum impact.

Shadow Veil — game art
Cards

Shadow Veil

Shadow Veil is a Rare Shadow Retain card. It gains 6 Block, applies 1 Weakness, and stacks 2 Poison for layered defense and debuff control at 1 Energy.

Shadow Witch — game art
Cards

Shadow Witch

Shadow Witch is a Rare Shadow card costing 2 Energy. She deals 7 damage, applies 1 Weakness and 1 Mark, combining debuffs with amplified follow-up hits.

Soul Collector — game art
Cards

Soul Collector

Soul Collector is a Rare Void Power card. Whenever a card is Exhausted, draw 1 card. It keeps your hand full as you burn through Exhaust-heavy combos.

Soul Drain — game art
Cards

Soul Drain

Soul Drain is a Rare Shadow Cursed card. It deals 6 damage, applies 3 Poison, and heals 3, but gives you 1 Weakness as the price for life-stealing.

Spectral Blade — game art
Cards

Spectral Blade

Spectral Blade is a Rare Void Ethereal Exhaust card. It deals 10 damage and applies 1 Hex for 1 Energy, vanishing after use for swift powerful strikes.

Spirit Shield — game art
Cards

Spirit Shield

Spirit Shield is a Common Holy Ethereal card costing 0 Energy. It grants 6 Block for free but vanishes at turn end if unplayed. A quick emergency guard.

Succubus — game art
Cards

Succubus

Succubus is an Epic Void Cursed card. She deals 5x3 damage and applies 1 Hex for 1 Energy, but costs 2 HP. High multi-hit output with a health trade-off.

Void Dancer — game art
Cards

Void Dancer

Void Dancer is a Common Void card costing 1 Energy. She draws 2 cards and applies 1 Hex, serving as a strong draw engine that also fuels Hex synergies.

Void Exchange — game art
Cards

Void Exchange

Void Exchange is a Common Void card costing 0 Energy. Discard 1 card, gain 1 Energy, and apply 1 Hex. A free resource converter that enables bigger plays.

Void Insight — game art
Cards

Void Insight

Void Insight is a Common Void Innate card costing 1 Energy. It draws 2 cards and gains 1 Energy, always appearing in your opening hand for fast setup.

Void Maelstrom — game art
Cards

Void Maelstrom

Void Maelstrom is an Epic Void card that deals 5 damage X times, applies Vulnerable and Hex, then Exhausts. It scales with Energy for massive burst output.

Void Pulse — game art
Cards

Void Pulse

Void Pulse is a Common Void card costing 1 Energy. It deals 4 damage and applies 1 Hex. A basic but reliable Hex applicator for Void-focused strategies.

Void Resonance — game art
Cards

Void Resonance

Void Resonance is an Epic Void Power card. Whenever you play a card, draw 1 card. It provides exceptional hand cycling and keeps your options flowing.

Void Sovereign — game art
Cards

Void Sovereign

Void Sovereign is a Legendary Void card costing 3 Energy. She deals 15 damage, applies 2 Hex and 2 Vulnerable for overwhelming offensive and debuff control.

Void Strike — game art
Cards

Void Strike

Void Strike is an Epic Void card costing 2 Energy. It deals 12 damage and applies 2 Hex, delivering strong single-target burst while stacking Hex debuffs.

Wound — game art
Cards

Wound

Wound is an unplayable status card with no other properties. It simply wastes a hand slot, reducing your effective hand size until the deck reshuffles.

Rage Stone — game art
Relics

Rage Stone

Rage Stone is a Rare relic that grants +3 Strength when HP drops below 50%, once per combat. It rewards aggressive low-HP play styles with scaling damage.

Blood Vow — game art
Relics

Blood Vow

Blood Vow is a Common relic that lets the first Cursed card each turn inflict no penalty. It unlocks the entire Cursed card archetype without any risk.

Snuffed Candle — game art
Relics

Snuffed Candle

Snuffed Candle is a Common relic that applies 2 Vulnerable at combat start. It gives free damage amplification on opening turns for aggressive openers.

Broken Hourglass — game art
Relics

Broken Hourglass

Broken Hourglass is a Rare relic that lets you choose 2 cards from your draw pile at combat start. It guarantees perfect opening hands for combo setups.

Duality Stone — game art
Relics

Duality Stone

Duality Stone is an Epic relic. Attacks grant 3 Block and Block cards deal 3 damage, giving every card dual offensive and defensive value in balanced builds.

Cursed Cauldron — game art
Relics

Cursed Cauldron

Cursed Cauldron is a Rare relic that boosts Cursed card damage by x1.5, but costs 3 HP each combat start. High risk, high reward for Curse-focused builds.

Demon Queen's Crown — game art
Relics

Demon Queen's Crown

Demon Queen's Crown is a Legendary relic that doubles the Power limit from 3 to 6 active Powers. It enables stacking multiple Powers for compound value.

Synergy Tricorn — game art
Relics

Synergy Tricorn

Synergy Tricorn is a Common relic that multiplies elemental synergy bonuses by 1.5x. It makes mono-element and dual-element decks significantly more rewarding.

Eternal Grip — game art
Relics

Eternal Grip

Eternal Grip is an Epic relic that retains all cards in your hand at end of turn. It eliminates forced discards, letting you save key cards for later.

Ethereal Lantern — game art
Relics

Ethereal Lantern

Ethereal Lantern is a Rare relic that sends Ethereal cards to Discard instead of Exhaust at turn end. It preserves Ethereal cards for repeated future use.

Ice Crystals — game art
Relics

Ice Crystals

Ice Crystals is a Rare relic that carries over 50% of unused Block to the next turn. It rewards over-blocking by preserving half your defensive investment.

Synergy Crystals — game art
Relics

Synergy Crystals

Synergy Crystals is an Epic relic that triggers elemental synergies twice with a x1.5 bonus. It doubles the payoff for building around element-focused decks.

Button Shield — game art
Relics

Button Shield

Button Shield is a Common relic that grants 8 Block at every combat start. It provides free opening defense to cushion the critical first turns of battle.

Lucky Horseshoe — game art
Relics

Lucky Horseshoe

Lucky Horseshoe is a Common relic that gives card rewards a +15% chance of higher rarity. It steadily improves deck quality across an entire run's rewards.

Abandoned Doll — game art
Relics

Abandoned Doll

Abandoned Doll is an Epic relic that removes 3 cards from your deck when acquired. It instantly trims your deck for better draw consistency and card quality.

Mirror of Bonds — game art
Relics

Mirror of Bonds

Mirror of Bonds is a Rare relic that fires the first Power effect of each trigger twice. It doubles the impact of your Powers for compounding advantage.

Pandora's Box — game art
Relics

Pandora's Box

Pandora's Box is an Epic relic that transforms all Common cards in your deck into random Rare cards on acquire. A gamble for massive deck-wide upgrades.

Exile Feather — game art
Relics

Exile Feather

Exile Feather is a Rare relic that grants 1 Energy whenever a card is Exhausted. It turns every Exhaust into fuel, making Exhaust-heavy builds energy-rich.

Magnifying Glass — game art
Relics

Magnifying Glass

Magnifying Glass is a Rare relic that shows 2 extra cards in card rewards. It gives you more choices when picking new cards, improving selection quality.

Scroll of Rebirth — game art
Relics

Scroll of Rebirth

Scroll of Rebirth is a Legendary relic that replays a random Exhausted card for free every 2 turns. It recycles your most powerful one-time-use effects.

Shadow Mask — game art
Relics

Shadow Mask

Shadow Mask is a Rare relic that also applies 1 Vulnerable whenever you apply Weakness. It doubles your debuff value on every Weakness application for free.

Death's Bargain — game art
Relics

Death's Bargain

Death's Bargain is an Epic relic granting +1 Max Energy at the cost of 15 Max HP permanently. A powerful but risky trade of health for action economy.

Skeleton Skull — game art
Relics

Skeleton Skull

Skeleton Skull is a Common relic that grants +3 Gold after each combat. It steadily builds your gold reserves for better shop purchases across the run.

Marked Cards — game art
Relics

Marked Cards

Marked Cards is a Rare relic that gives Level 3+ cards +2 damage and +1 Block. It rewards leveling up cards by boosting their combat performance further.

Sturdy Boots — game art
Relics

Sturdy Boots

Sturdy Boots is a Common relic that improves Rest Site healing from 30% to 50% HP. It keeps your health topped off for more Elite fights and less resting.

Toxic Vial — game art
Relics

Toxic Vial

Toxic Vial is a Common relic that applies 5 Poison at combat start. It gives free opening Poison pressure, chipping enemy health before your first turn.

Void Crystal — game art
Relics

Void Crystal

Void Crystal is a Rare relic that reduces the cost of the first card of each element per combat by 1 Energy. It rewards elemental diversity in your deck.

Void Stone — game art
Relics

Void Stone

Void Stone is a Legendary relic granting +2 card draw per turn, but dealing 2 unblockable damage each turn. Massive draw power at a steady health cost.

Waifu's Ring — game art
Relics

Waifu's Ring

Waifu's Ring is a Common relic that boosts your Wished Waifu's cards by +3 damage. It incentivizes building around your chosen Waifu's personality cards.

Warding Scroll — game art
Relics

Warding Scroll

Warding Scroll is a Common relic that gives Retain cards +2 Block at end of turn. It rewards patience-based strategies that hold cards across multiple turns.

Witch's Cauldron — game art
Relics

Witch's Cauldron

Witch's Cauldron is a Rare relic that Exhausts Status Cards in hand at turn end and draws 1 card per Exhaust. It converts junk cards into fresh draws.

Status Effects

All status effects →

Enemies

All enemies →
Abyssal Fiend — game art
Enemies

Abyssal Fiend

Abyssal Fiend is an Act 3 Normal enemy with 128 HP. It applies heavy Poison and mixes multi-hit attacks, demanding Poison removal or fast kill speed.

Abyssal Sovereign — game art
Enemies

Abyssal Sovereign

Abyssal Sovereign is the Act 3 Boss with 420 HP. It combines Burn, Poison, Weakness, multi-hits, and Strength buffs in a brutal endgame gauntlet.

Barrier Priestess — game art
Enemies

Barrier Priestess

Barrier Priestess is an Act 2 Normal enemy with 78 HP. She heals and stacks Barrier on herself, requiring burst damage to break through her defenses.

Blood Berserker — game art
Enemies

Blood Berserker

Blood Berserker is an Act 2 Elite with 135 HP. It hits hard with escalating Strength buffs and multi-hit attacks, punishing slow defensive setups.

Bone Golem — game art
Enemies

Bone Golem

Bone Golem is an Act 1 Normal enemy with 68 HP. It alternates between moderate and heavy single attacks with no debuffs, a straightforward early fight.

Burning Revenant — game art
Enemies

Burning Revenant

Burning Revenant is an Act 3 Normal enemy with 135 HP. It stacks Burn and buffs its own Strength, creating escalating fire damage over longer fights.

Chaos Mage — game art
Enemies

Chaos Mage

Chaos Mage is an Act 3 Normal enemy with 125 HP. It casts Poison, Weakness, and unpredictable status effects alongside strong attacks for a chaotic fight.

Corrupted Fairy — game art
Enemies

Corrupted Fairy

Corrupted Fairy is an Act 1 Normal enemy with 44 HP. She applies Weakness and Vulnerable debuffs while dealing light damage, weakening your defenses early.

Crimson Assassin — game art
Enemies

Crimson Assassin

Crimson Assassin is an Act 2 Elite with 148 HP. It applies Vulnerable and delivers rapid 3-hit combos, making it dangerous if you lack consistent Block.

Crystal Golem — game art
Enemies

Crystal Golem

Crystal Golem is an Act 2 Normal enemy with 95 HP. It delivers powerful single attacks with no debuffs, acting as a raw damage check for your Block.

Cursed Paladin — game art
Enemies

Cursed Paladin

Cursed Paladin is an Act 1 Elite with 100 HP. It buffs itself with Strength and delivers heavy single hits, requiring early aggression or strong Block.

Cursed Siren — game art
Enemies

Cursed Siren

Cursed Siren is an Act 1 Elite with 105 HP. She stacks Poison, Weakness, and Vulnerable, overwhelming unprepared decks with layered debuff punishment.

Dark Imp — game art
Enemies

Dark Imp

Dark Imp is an Act 1 Normal enemy with 52 HP. It uses fast multi-hit attacks alongside single heavy strikes, testing your early Block generation ability.

Dark Monk — game art
Enemies

Dark Monk

Dark Monk is an Act 2 Normal enemy with 80 HP. He buffs Strength, gains Block, and mixes multi-hit attacks, requiring pressure before he scales up.

Demon Queen — game art
Enemies

Demon Queen

Demon Queen is the Act 1 Boss with 200 HP. She alternates heavy attacks with Weakness debuffs and multi-hit combos, demanding careful block timing to win.

Ember Sprite — game art
Enemies

Ember Sprite

Ember Sprite is an Act 1 Normal enemy with 46 HP. It applies Burn while dealing light to moderate damage, introducing fire mechanics early in your run.

Fallen Seraph — game art
Enemies

Fallen Seraph

Fallen Seraph is an Act 3 Elite with 180 HP. It stacks Strength and hits with devastating single and multi-hit attacks, requiring fast kills or huge Block.

Flame Wraith — game art
Enemies

Flame Wraith

Flame Wraith is an Act 2 Normal enemy with 72 HP. It applies Poison alongside fire-themed attacks, mixing damage types to pressure your HP from two angles.

Frost Dragon — game art
Enemies

Frost Dragon

Frost Dragon is the Act 2 Boss with 300 HP. It stacks Chill, gains Barrier and Strength, and hits hard with multi-attacks, requiring sustained aggression.

Frost Imp — game art
Enemies

Frost Imp

Frost Imp is an Act 1 Normal enemy with 50 HP. It applies Chill with fast double-hit attacks, introducing the slow mechanic early with modest damage output.

Frost Witch — game art
Enemies

Frost Witch

Frost Witch is an Act 2 Normal enemy with 78 HP. She applies Weakness alongside moderate attacks, reducing your damage output while chipping at your health.

Frozen Sentinel — game art
Enemies

Frozen Sentinel

Frozen Sentinel is an Act 2 Normal enemy with 82 HP. It applies Chill stacks alongside solid single attacks, slowing your tempo with crowd-control pressure.

Glacial Warden — game art
Enemies

Glacial Warden

Glacial Warden is an Act 3 Elite with 190 HP. It stacks Chill, gains Barrier and Thorns, and hits with multi-attacks, creating a tough defensive wall.

Infernal Warden — game art
Enemies

Infernal Warden

Infernal Warden is an Act 1 Boss with 230 HP. It applies Burn, buffs Strength, and delivers 3-hit combos, scaling into a serious threat over many turns.

Lich King — game art
Enemies

Lich King

Lich King is the Act 2 Boss with 275 HP. He applies Weakness and Poison while delivering devastating single attacks, requiring debuff cleansing and burst.

Plague Maiden — game art
Enemies

Plague Maiden

Plague Maiden is an Act 2 Normal enemy with 68 HP. She stacks Poison and Burn together, creating dual damage-over-time pressure that wears you down fast.

Shadow Knight — game art
Enemies

Shadow Knight

Shadow Knight is an Act 1 Normal enemy with 60 HP. It delivers moderate to heavy single attacks with no debuffs, serving as a pure damage test early on.

Soul Reaver — game art
Enemies

Soul Reaver

Soul Reaver is an Act 3 Normal enemy with 148 HP. It applies Weakness, Vulnerable, and Poison, overwhelming your defenses with aggressive debuff stacking.

Storm Drake — game art
Enemies

Storm Drake

Storm Drake is an Act 2 Elite with 140 HP. It applies Vulnerable and delivers heavy single attacks, amplifying its own damage with debuff-attack combos.

Thorn Wisp — game art
Enemies

Thorn Wisp

Thorn Wisp is an Act 1 Normal enemy with 40 HP. It gains Thorns and uses multi-hit attacks, punishing you with reflected damage if you attack carelessly.

Twin Shadows — game art
Enemies

Twin Shadows

Twin Shadows is an Act 3 Elite with 170 HP. They apply Vulnerable and Weakness, then strike with multi-hit and heavy single attacks for devastating combos.

Venomous Spider — game art
Enemies

Venomous Spider

Venomous Spider is an Act 2 Normal enemy with 62 HP. It stacks Poison and Vulnerable, amplifying all incoming damage while its venom ticks away your health.

Void Empress — game art
Enemies

Void Empress

Void Empress is the Act 3 Boss with 400 HP. She stacks Weakness, Vulnerable, and Strength buffs while dealing massive damage through multi-hit barrages.

Void Stalker — game art
Enemies

Void Stalker

Void Stalker is an Act 3 Normal enemy with 138 HP. It applies Vulnerable and delivers heavy single and multi-hit attacks, hitting hard in the final act.