Enemies

Infernal Warden

Infernal Warden — Soul Strip Enemies

Actions

IntentEffect
AttackDeal 16 damage
DefendGain 14 block
DebuffApply 2 Burn
BuffApply 2 Strength (self)
AttackDeal 8 damage x3

Pattern

1Buff2Debuff3Attack 164Attack 85Defend 146Debuff7Attack 16

Strategy & Tips

Act 1 Boss with pattern: Strength +2, Burn 2, Attack 16, 3x8, Block 14, Burn 2, Attack 16. Opens with Strength, then Burn. By turn 3, attacks hit for 18 (16+2 Strength).

The triple 3x8 on turn 4 deals 30 total with Strength (3x10). Block that turn heavily. Burn accumulates over the fight, adding sustained damage pressure.

Ice element cards are strong here — bonus block and Chill counter the fire theme. Weakness is essential to offset Strength gains. Bring Burn removal or Holy healing.

The block turn 5 gives you a recovery window. At 230 HP, plan for a long fight. Poison provides damage that ticks through its block turn.

Chill is valuable against the multi-hit turn. The Burning Candle relic's Vulnerable at the start helps race through the HP pool. Manage Burn stacks carefully — they become the primary damage source in longer fights.