Bone Golem

Bone Golem is an Act 1 Normal enemy with 68 HP. It alternates between moderate and heavy single attacks with no debuffs, a straightforward early fight.
Stats
- Act
- 1
- HP
- 68
- Tier
- Normal
Actions
| Intent | Effect |
|---|---|
| Attack | Deal 12 damage |
| Defend | Gain 14 block |
| Attack | Deal 20 damage |
Pattern
Strategy & Tips
A straightforward Act 1 enemy with pattern: Block 14, Block 14, Attack 20. Two consecutive block turns give you safe setup time. Use these turns to play buffs, apply debuffs, or build up for a big damage turn.
The 20-damage attack on turn 3 is the only real threat — block it adequately. After that the cycle repeats. Vulnerability is good here since the Golem blocks often and you want to maximize damage in your attack windows.
Multi-hit attacks help punch through its 14 block. Poison is efficient since the Golem spends most turns blocking rather than threatening you. At 68 HP, it goes down fast to focused offense.
An easy fight for building momentum into harder encounters.