Frozen Sentinel

Frozen Sentinel is an Act 2 Normal enemy with 82 HP. It applies Chill stacks alongside solid single attacks, slowing your tempo with crowd-control pressure.
Stats
- Act
- 2
- HP
- 82
- Tier
- Normal
Actions
| Intent | Effect |
|---|---|
| Attack | Deal 13 damage |
| Defend | Gain 15 block |
| Debuff | Apply 2 Chill |
| Attack | Deal 20 damage |
Pattern
Strategy & Tips
Pattern: Chill 2, Block 15, Attack 13, Chill 2, Attack 20. Opens with Chill, then blocks — giving you two turns where the Sentinel is not attacking but you are weakened. The 13-damage hit on turn 3 is moderate.
The 20-damage strike on turn 5 is the main threat. Fire element cards counter the Chill and deal bonus damage. Use the block turn to set up your offense.
Poison is effective since it bypasses the Sentinel's block turn. At 82 HP, this is a moderate fight. Vulnerability helps end it before the second Chill application.
The Chill stacking over two applications can significantly reduce your output, making Fire element cards especially valuable. Block heavily on turn 5 for the hardest hit.