Cards
65 entries in Soul Strip

Ascender's Bane
Ascender's Bane is an unplayable status card that cannot be removed. It permanently clogs your hand, making deck thinning and draw power essential.

Aurora Priestess
Aurora Priestess is a Rare Holy card costing 2 Energy. She grants Block, healing, and Regeneration in one card, anchoring sustain-focused Holy builds.

Blazing Sacrifice
Blazing Sacrifice is a Common Fire card that deals 8 damage and applies 3 Burn. It Exhausts on use, fueling Exhaust synergies while stacking Burn.

Blood Pact
Blood Pact is a Rare Shadow Cursed card. It deals 8 damage and applies 1 Mark at the cost of 3 HP, rewarding aggressive risk-taking with Mark scaling.

Burn
Burn is an unplayable status card that deals 2 damage at end of turn, then Exhausts. Enemies inflict it to chip away your HP without direct counterplay.

Cataclysm
Cataclysm is an Epic Fire card that deals 7 damage X times and applies 3 Burn. It spends all Energy for massive burst, then Exhausts after use.

Celestial Avatar
Celestial Avatar is a Legendary Holy card that deals 10 damage, gains 10 Block, and grants 8 Barrier. A premium all-in-one powerhouse for 3 Energy.

Chaos Bolt
Chaos Bolt is a Rare Void Cursed card. It deals 7x2 damage and applies 1 Hex, but inflicts 1 Vulnerable on you as a trade-off for its high output.

Dark Embrace
Dark Embrace is a Rare Shadow card costing 2 Energy. It deals 6 damage, applies 3 Poison, and heals 4 HP, blending offense with life-steal utility.

Dark Harvest
Dark Harvest is an Epic Shadow Power card. Whenever a card is Exhausted, it applies 4 Poison to the enemy, turning every Exhaust into passive damage.

Dark Ritual
Dark Ritual is an Epic Shadow Cursed card. It draws 3 cards and gains 1 Energy but applies 2 Poison to you and costs 4 HP, fueling explosive turns.

Dark Trade
Dark Trade is a Common Shadow card costing 0 Energy. Discard 1 card, draw 2, and apply 1 Poison to yourself. A free cycling tool despite the self-Poison.

Daze
Daze is an unplayable Ethereal status card that wastes a hand slot. It vanishes at end of turn, cluttering your hand for one round without any benefit.

Divine Archangel
Divine Archangel is a Legendary Holy card costing 3 Energy. She deals 8 damage, gains 8 Block, heals 6, and grants 4 Barrier for full-spectrum power.

Divine Grace
Divine Grace is an Epic Holy Power card. At each turn's end it heals 3 HP and grants 2 Barrier, providing persistent sustain throughout the entire fight.

Divine Light
Divine Light is a Rare Holy card costing 2 Energy. It heals 6, grants 4 Barrier, and gives 1 Regeneration, layering multiple defensive effects at once.

Divine Vision
Divine Vision is a Common Holy card costing 0 Energy. It grants 3 Barrier and 1 Energy, serving as a free cantrip that boosts both defense and tempo.

Ember Guardian
Ember Guardian is a Common Fire Innate card. It deals 6 damage and gains 6 Block for 1 Energy, guaranteeing a solid balanced opener every combat start.

Ember Spirit
Ember Spirit is a Common Fire card. It deals 5 damage, applies 1 Burn, and draws 1 card for 1 Energy. A versatile cantrip that cycles while doing damage.

Feel No Pain
Feel No Pain is a Rare Shadow Power card. Whenever a card is Exhausted, gain 3 Block. It transforms every Exhaust trigger into reliable defensive value.

Final Stand
Final Stand is a Rare Holy card that grants a massive 22 Block for 2 Energy. It Exhausts on use, making it a powerful single-use emergency defense play.

Fire Maiden
Fire Maiden is a Common Fire card costing 1 Energy. She deals 5 damage and applies 2 Burn, serving as a reliable Burn stacker for Fire-focused decks.

Flame Aura
Flame Aura is a Rare Fire Power card. At each turn's end it applies 3 Burn to the enemy, providing persistent fire damage scaling throughout the battle.

Flame Slash
Flame Slash is a Common Fire card costing 1 Energy. It deals 8 damage and applies 1 Burn, serving as a staple damage dealer for any Fire-based deck.

Fleeting Strike
Fleeting Strike is a Common Shadow Ethereal card. It deals 6 damage for 0 Energy, offering free burst damage that vanishes if not played immediately.

Foresight
Foresight is a Common Void card costing 1 Energy. It draws 1 card and grants 1 Energy, effectively cycling itself for free while digging deeper into deck.

Frost Archer
Frost Archer is a Common Ice card costing 1 Energy. She deals 6 damage and applies 2 Chill, combining direct offense with enemy slow for Ice strategies.

Frost Barrier
Frost Barrier is a Common Ice card costing 1 Energy. It grants 6 Block and applies 1 Chill to the enemy, blending solid defense with crowd-control utility.

Frost Empress
Frost Empress is a Legendary Ice card costing 3 Energy. She applies Fortify, Frozen, Chill, and Thorns in one devastating play that locks down any enemy.

Frozen Heart
Frozen Heart is a Common Ice Retain card. It deals 5 damage and gains 5 Block for 1 Energy. Retain lets you hold it for the perfect defensive moment.

Glacier Queen
Glacier Queen is an Epic Ice card costing 2 Energy. She gains 10 Block, applies 3 Chill, and applies 1 Weakness for powerful defensive crowd-control value.

Holy Knight
Holy Knight is a Common Holy card costing 1 Energy. She deals 4 damage and gains 4 Block, providing a balanced but modest attack-and-defend baseline play.

Holy Shield
Holy Shield is a Common Holy card costing 1 Energy. It grants 5 Block and 2 Barrier, combining immediate defense with permanent damage absorption layers.

Ice Armor
Ice Armor is a Rare Ice Power card. At each turn's start it grants 5 Block and 2 Thorns, building a passive defensive engine that punishes attackers.

Ice Fortress
Ice Fortress is a Rare Ice card that gains 7 Block X times and applies 2 Chill. It spends all Energy for massive defense, then Exhausts after use.

Ice Priestess
Ice Priestess is a Common Ice card costing 1 Energy. She grants 5 Block and 2 Thorns, combining defense with passive retaliation damage against attackers.

Inferno Goddess
Inferno Goddess is a Legendary Fire card costing 3 Energy. She deals 12 damage, applies 6 Burn, and grants 3 Rage for devastating offensive scaling power.

Inferno Witch
Inferno Witch is a Rare Fire card costing 2 Energy. She deals 8 damage, applies 3 Burn, and inflicts 1 Vulnerable to amplify all follow-up damage.

Parasite
Parasite is a permanent unplayable status card that cannot be removed or Exhausted. It sits in your deck forever, reducing draw quality each shuffle cycle.

Patience
Patience is a Common Holy Retain card. It grants 4 Block for 0 Energy and stays in hand until needed, offering free defense you can save for key turns.

Phoenix Dancer
Phoenix Dancer is an Epic Fire card costing 2 Energy. She deals 10 damage, gains 2 Regeneration, and grants 3 Rage, blending offense with self-sustain.

Purifying Flame
Purifying Flame is a Common Fire Exhaust card costing 0 Energy. It grants 1 Energy and applies 2 Burn, serving as a free accelerant for Fire combos.

Sacrificial Pyre
Sacrificial Pyre is a Rare Fire card costing 1 Energy. Discard 1 card to deal 10 damage and apply 3 Burn. A high-output trade for hand-size reduction.

Shadow Assassin
Shadow Assassin is an Epic Shadow card costing 2 Energy. She deals 4x3 damage and applies 1 Mark, excelling against Vulnerable and Marked enemies alike.

Shadow Cloak
Shadow Cloak is a Rare Shadow Power card. Whenever you play a card, apply 1 Poison to the enemy. It turns every card play into passive Poison stacking.

Shadow Dagger
Shadow Dagger is a Common Shadow card costing 1 Energy. It deals 5 damage and applies 2 Poison, providing steady Poison buildup for Shadow-focused decks.

Shadow Execution
Shadow Execution is an Epic Shadow card costing 2 Energy. It deals 5x3 damage and applies 4 Poison, then Exhausts. A potent burst-and-Poison finisher.

Shadow Peek
Shadow Peek is a Common Shadow card costing 1 Energy. It gains 6 Block and applies 2 Poison to the enemy, combining defense with gradual Poison damage.

Shadow Queen
Shadow Queen is a Legendary Shadow card costing 3 Energy. She deals 8x2 damage, applies 2 Mark, and stacks 6 Poison, then Exhausts for maximum impact.

Shadow Veil
Shadow Veil is a Rare Shadow Retain card. It gains 6 Block, applies 1 Weakness, and stacks 2 Poison for layered defense and debuff control at 1 Energy.

Shadow Witch
Shadow Witch is a Rare Shadow card costing 2 Energy. She deals 7 damage, applies 1 Weakness and 1 Mark, combining debuffs with amplified follow-up hits.

Soul Collector
Soul Collector is a Rare Void Power card. Whenever a card is Exhausted, draw 1 card. It keeps your hand full as you burn through Exhaust-heavy combos.

Soul Drain
Soul Drain is a Rare Shadow Cursed card. It deals 6 damage, applies 3 Poison, and heals 3, but gives you 1 Weakness as the price for life-stealing.

Spectral Blade
Spectral Blade is a Rare Void Ethereal Exhaust card. It deals 10 damage and applies 1 Hex for 1 Energy, vanishing after use for swift powerful strikes.

Spirit Shield
Spirit Shield is a Common Holy Ethereal card costing 0 Energy. It grants 6 Block for free but vanishes at turn end if unplayed. A quick emergency guard.

Succubus
Succubus is an Epic Void Cursed card. She deals 5x3 damage and applies 1 Hex for 1 Energy, but costs 2 HP. High multi-hit output with a health trade-off.

Void Dancer
Void Dancer is a Common Void card costing 1 Energy. She draws 2 cards and applies 1 Hex, serving as a strong draw engine that also fuels Hex synergies.

Void Exchange
Void Exchange is a Common Void card costing 0 Energy. Discard 1 card, gain 1 Energy, and apply 1 Hex. A free resource converter that enables bigger plays.

Void Insight
Void Insight is a Common Void Innate card costing 1 Energy. It draws 2 cards and gains 1 Energy, always appearing in your opening hand for fast setup.

Void Maelstrom
Void Maelstrom is an Epic Void card that deals 5 damage X times, applies Vulnerable and Hex, then Exhausts. It scales with Energy for massive burst output.

Void Pulse
Void Pulse is a Common Void card costing 1 Energy. It deals 4 damage and applies 1 Hex. A basic but reliable Hex applicator for Void-focused strategies.

Void Resonance
Void Resonance is an Epic Void Power card. Whenever you play a card, draw 1 card. It provides exceptional hand cycling and keeps your options flowing.

Void Sovereign
Void Sovereign is a Legendary Void card costing 3 Energy. She deals 15 damage, applies 2 Hex and 2 Vulnerable for overwhelming offensive and debuff control.

Void Strike
Void Strike is an Epic Void card costing 2 Energy. It deals 12 damage and applies 2 Hex, delivering strong single-target burst while stacking Hex debuffs.

Wound
Wound is an unplayable status card with no other properties. It simply wastes a hand slot, reducing your effective hand size until the deck reshuffles.