Enemies
34 entries in Soul Strip

Abyssal Fiend
Abyssal Fiend is an Act 3 Normal enemy with 128 HP. It applies heavy Poison and mixes multi-hit attacks, demanding Poison removal or fast kill speed.

Abyssal Sovereign
Abyssal Sovereign is the Act 3 Boss with 420 HP. It combines Burn, Poison, Weakness, multi-hits, and Strength buffs in a brutal endgame gauntlet.

Barrier Priestess
Barrier Priestess is an Act 2 Normal enemy with 78 HP. She heals and stacks Barrier on herself, requiring burst damage to break through her defenses.

Blood Berserker
Blood Berserker is an Act 2 Elite with 135 HP. It hits hard with escalating Strength buffs and multi-hit attacks, punishing slow defensive setups.

Bone Golem
Bone Golem is an Act 1 Normal enemy with 68 HP. It alternates between moderate and heavy single attacks with no debuffs, a straightforward early fight.

Burning Revenant
Burning Revenant is an Act 3 Normal enemy with 135 HP. It stacks Burn and buffs its own Strength, creating escalating fire damage over longer fights.

Chaos Mage
Chaos Mage is an Act 3 Normal enemy with 125 HP. It casts Poison, Weakness, and unpredictable status effects alongside strong attacks for a chaotic fight.

Corrupted Fairy
Corrupted Fairy is an Act 1 Normal enemy with 44 HP. She applies Weakness and Vulnerable debuffs while dealing light damage, weakening your defenses early.

Crimson Assassin
Crimson Assassin is an Act 2 Elite with 148 HP. It applies Vulnerable and delivers rapid 3-hit combos, making it dangerous if you lack consistent Block.

Crystal Golem
Crystal Golem is an Act 2 Normal enemy with 95 HP. It delivers powerful single attacks with no debuffs, acting as a raw damage check for your Block.

Cursed Paladin
Cursed Paladin is an Act 1 Elite with 100 HP. It buffs itself with Strength and delivers heavy single hits, requiring early aggression or strong Block.

Cursed Siren
Cursed Siren is an Act 1 Elite with 105 HP. She stacks Poison, Weakness, and Vulnerable, overwhelming unprepared decks with layered debuff punishment.

Dark Imp
Dark Imp is an Act 1 Normal enemy with 52 HP. It uses fast multi-hit attacks alongside single heavy strikes, testing your early Block generation ability.

Dark Monk
Dark Monk is an Act 2 Normal enemy with 80 HP. He buffs Strength, gains Block, and mixes multi-hit attacks, requiring pressure before he scales up.

Demon Queen
Demon Queen is the Act 1 Boss with 200 HP. She alternates heavy attacks with Weakness debuffs and multi-hit combos, demanding careful block timing to win.

Ember Sprite
Ember Sprite is an Act 1 Normal enemy with 46 HP. It applies Burn while dealing light to moderate damage, introducing fire mechanics early in your run.

Fallen Seraph
Fallen Seraph is an Act 3 Elite with 180 HP. It stacks Strength and hits with devastating single and multi-hit attacks, requiring fast kills or huge Block.

Flame Wraith
Flame Wraith is an Act 2 Normal enemy with 72 HP. It applies Poison alongside fire-themed attacks, mixing damage types to pressure your HP from two angles.

Frost Dragon
Frost Dragon is the Act 2 Boss with 300 HP. It stacks Chill, gains Barrier and Strength, and hits hard with multi-attacks, requiring sustained aggression.

Frost Imp
Frost Imp is an Act 1 Normal enemy with 50 HP. It applies Chill with fast double-hit attacks, introducing the slow mechanic early with modest damage output.

Frost Witch
Frost Witch is an Act 2 Normal enemy with 78 HP. She applies Weakness alongside moderate attacks, reducing your damage output while chipping at your health.

Frozen Sentinel
Frozen Sentinel is an Act 2 Normal enemy with 82 HP. It applies Chill stacks alongside solid single attacks, slowing your tempo with crowd-control pressure.

Glacial Warden
Glacial Warden is an Act 3 Elite with 190 HP. It stacks Chill, gains Barrier and Thorns, and hits with multi-attacks, creating a tough defensive wall.

Infernal Warden
Infernal Warden is an Act 1 Boss with 230 HP. It applies Burn, buffs Strength, and delivers 3-hit combos, scaling into a serious threat over many turns.

Lich King
Lich King is the Act 2 Boss with 275 HP. He applies Weakness and Poison while delivering devastating single attacks, requiring debuff cleansing and burst.

Plague Maiden
Plague Maiden is an Act 2 Normal enemy with 68 HP. She stacks Poison and Burn together, creating dual damage-over-time pressure that wears you down fast.

Shadow Knight
Shadow Knight is an Act 1 Normal enemy with 60 HP. It delivers moderate to heavy single attacks with no debuffs, serving as a pure damage test early on.

Soul Reaver
Soul Reaver is an Act 3 Normal enemy with 148 HP. It applies Weakness, Vulnerable, and Poison, overwhelming your defenses with aggressive debuff stacking.

Storm Drake
Storm Drake is an Act 2 Elite with 140 HP. It applies Vulnerable and delivers heavy single attacks, amplifying its own damage with debuff-attack combos.

Thorn Wisp
Thorn Wisp is an Act 1 Normal enemy with 40 HP. It gains Thorns and uses multi-hit attacks, punishing you with reflected damage if you attack carelessly.

Twin Shadows
Twin Shadows is an Act 3 Elite with 170 HP. They apply Vulnerable and Weakness, then strike with multi-hit and heavy single attacks for devastating combos.

Venomous Spider
Venomous Spider is an Act 2 Normal enemy with 62 HP. It stacks Poison and Vulnerable, amplifying all incoming damage while its venom ticks away your health.

Void Empress
Void Empress is the Act 3 Boss with 400 HP. She stacks Weakness, Vulnerable, and Strength buffs while dealing massive damage through multi-hit barrages.

Void Stalker
Void Stalker is an Act 3 Normal enemy with 138 HP. It applies Vulnerable and delivers heavy single and multi-hit attacks, hitting hard in the final act.