Status Effects
15 entries in Soul Strip

Barrier
Absorbs up to X damage. Does not reset at the start of your turn.

Block
Absorbs up to X damage. Resets at the start of your turn.

Fortify
Gain +3 Block from cards for X turns.

Burn
At the end of each turn, lose X HP. Decreases by 1 each turn.

Chill
Reduces enemy attack damage by X. Decreases by 1 each turn.

Frozen
Skips X enemy turn(s). Decreases by 1 each turn.

Hex
When this enemy takes damage, it also gains 1 Poison per hit for X turns.

Mark
Takes +2 damage from all sources for X turns.

Poison
At the end of each turn, lose X HP. Decreases by 1 each turn.

Rage
Gain +1 Strength each time you take unblocked damage for X turns.

Regeneration
At the end of each turn, heal X HP. Decreases by 1 each turn.

Strength
Deal X additional damage with attacks. Decreases by 1 each turn.

Thorns
When hit by an attack, deal 3 damage back to the attacker for X turns.

Vulnerable
Take 50% more damage from attacks for X turns.

Weakness
Deal 25% less damage with attacks for X turns.
