Flame Wraith

Flame Wraith is an Act 2 Normal enemy with 72 HP. It applies Poison alongside fire-themed attacks, mixing damage types to pressure your HP from two angles.
Stats
- Act
- 2
- HP
- 72
- Tier
- Normal
Actions
| Intent | Effect |
|---|---|
| Attack | Deal 12 damage |
| Attack | Deal 21 damage |
| Debuff | Apply 3 Poison |
| Debuff | Add status card to draw pile |
Pattern
Strategy & Tips
Pattern: Attack 12, Add Status Card, Attack 12, Attack 21. The Wraith pollutes your deck with a Status Card on turn 2, diluting your draws. Focus on killing it fast before multiple cards clog your deck.
The 21-damage hit on turn 4 is the main threat — block it. Turns 1 and 3 deal moderate 12 damage. At 72 HP, aggressive decks can kill it in 2-3 turns.
Vulnerability amplifies damage to end the fight quickly. Poison works well for consistent damage. Void element draw cards help cycle past any Status Cards already added.
The Flame Wraith is more of a long-term nuisance than an immediate threat — the Status Card waste is worse than its damage. Prioritize fast kills over defensive play here.