Relics
31 entries in Soul Strip
Rage Stone
When HP drops below 50%, gain +3 Strength (once per combat).
Blood Vow
The first Cursed card played each turn inflicts no penalty.
Snuffed Candle
At the start of each combat, apply 2 Vulnerable to the enemy.
Broken Hourglass
At the start of each combat, choose 2 cards from your draw pile to add to your hand.
Duality Stone
Playing an attack grants 3 Block. Playing a Block card deals 3 damage.
Cursed Cauldron
Cursed cards deal x1.5 damage. Lose 3 HP at start of each combat.
Demon Queen's Crown
Can have up to 6 active Powers instead of 3.
Synergy Tricorn
Elemental synergy bonuses are multiplied by 1.5x.
Eternal Grip
All cards in your hand are retained at end of turn.
Ethereal Lantern
Ethereal cards go to Discard instead of Exhaust at end of turn.
Ice Crystals
50% of unused Block carries over to the next turn.
Synergy Crystals
Elemental synergies trigger twice with x1.5 bonus.
Button Shield
Gain 8 Block at the start of each combat.
Lucky Horseshoe
Card rewards have +15% chance of higher rarity.
Abandoned Doll
Remove 3 cards from your deck.
Mirror of Bonds
The first Power effect of each trigger fires twice.
Pandora's Box
Transform all Common cards in your deck into random Rare cards.
Exile Feather
Whenever a card is Exhausted, gain 1 Energy.
Magnifying Glass
Card rewards show 2 extra card.
Scroll of Rebirth
Every 2 turns: play a random Exhausted card for free.
Shadow Mask
Applying Weakness also applies 1 Vulnerable.
Death's Bargain
+1 Max Energy. Max HP permanently reduced by 15.
Skeleton Skull
Gain +3 Gold after each combat.
Marked Cards
Cards with Level 3+ deal +2 damage and give +1 Block.
Sturdy Boots
Rest Sites recover 50% HP instead of 30%.
Toxic Vial
At the start of each combat, apply 5 Poison to the enemy.
Void Crystal
First card of each element per combat costs 1 less Energy.
Void Stone
Draw +2 cards per turn. Take 2 unblockable damage per turn.
Waifu's Ring
Your Wished Waifu's cards deal +3 damage.
Warding Scroll
Retain cards give +2 Block at end of turn.
Witch's Cauldron
At end of turn: Exhaust Status Cards in hand and draw 1 for each.