Ascension

The Soul Strip Ascension ladder: 20 levels, modifiers, soul bonus, and first-clear bounty. Modifiers stack, so each level includes every one before it.

LevelModifierSoul bonus, %First-clear bounty (Souls)
A1Normal enemies: +22% Max HP+10%20
A2Elite enemies: +25% Max HP+20%40
A3Normal enemies: +22% damage+30%60
A4Elite enemies: +25% damage+40%80
A5Bosses: +25% Max HP and damage+50%100
A6Start with 5 less Max HP+60%120
A720% less Gold from battles+70%140
A825% less healing from rest and events+80%160
A9Start each battle with 1 Wound in your draw pile+90%180
A1030% less from event rewards+100%200
A1150% less starting Gold+110%220
A12Enemy status effects apply 1 extra stack+120%240
A131 fewer card reward choice+130%260
A14Elites appear from floor 4 and drop Common relics+140%280
A15Shop prices: +25%+150%300
A16Draw 1 fewer card on the first turn+160%320
A17Bosses start with 1 Barrier+170%340
A18Synergy bonuses: 25% less+180%360
A19Start with 1 Ascender's Bane in your deck+190%380
A20All enemies start with 1 Strength+200%400

Modifiers stack: every level keeps all the ones below it. The soul bonus applies to every battle won; the first-clear bounty pays once per level.

Soul Strip: Waifu Card Battler

Check cards, relics, and enemies before your next run. Every number comes from game data, and the Steam demo is free.

Wishlist on Steam